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Detective – Erste Fälle (Portal Games) Shop
Detective – Erste Fälle (Portal Games)

Detective: Erste Fälle ist ein vollständig kooperatives, alle Sinne umfassendes Krimi-Brettspiel, bei dem 1 bis 5 Personen in die Rolle von Ermitteln schlüpfen, die versuchen, ein Verbrechen aufzuklären. Es besteht aus 3 eigenständigen Fällen, die in jeweils etwa 90 Minuten gespielt werden können. Jeder der Fälle fordert die Spieler mit unterschiedlichen Settings heraus.

Detective: Erste Fälle ist die einsteigerfreundliche Variante des preisgekrönten Detective. Drei neue Fälle machen das Spiel jedoch auch für Spieler interessant, die bereits Detective gespielt haben. Die Spieler übernehmen erneut den Job von echten Detektiven in einem modernen Setting und lösen mysteriöse Verbrechen als professionelle Ermittler. Dazu sollten sie alle ihnen zur Verfügung stehenden Mittel nutzen, um die Verbrechen aufzuklären. Sie sollten alle Fakten überprüfen, Hinweise untersuchen und mit ihren Mitspielern diskutieren.

Number of players: Für 1 to 5 Spieler ab 12 years
Playing time: 90 to 120 minutes
Punktesalat Shop
Punktesalat

Punktesalat ist ein schnelles und spaßiges Drafting-Kartenspiel für die ganze Familie! Es gibt über 100 Wege, um Punkte zu sammeln, denn jede einzelne Karte zeigt auf einer Seite ein Gemüse und auf der anderen Seite eine Wertungsmöglichkeit. Die Spieler sammeln im Verlauf mehrerer Runden Gemüse und Punktekarten und versuchen dabei die erstmögliche Kombination zu kreieren. Diverse Strategien können zum Sieg führen und jede Partie ist einzigartig.

Ist ein Spieler am Zug, darf er entweder zwei von sechs Gemüsekarten oder eine von drei Punktekarten aus dem offenen Angebot nehmen und in seine Auslage legen. Anschließend wird ggf. die Gemüseauslage aufgefüllt. Optional darf der Spieler einmal in seinem Zug eine Punktekarte umdrehen zu einer Gemüsekarte, aber niemals andersrum. Das Spiel endet, wenn alle Karten gedraftet wurden. Wer nun die beste Kombination aus Gemüse- und Wertungskarten besitzt, gewinnt.

Number of players: Für 2 to 6 Spieler ab 8 years
Playing time: 15 to 30 minutes
Kitchen Rush (English Edition) Shop
Kitchen Rush (English Edition)

The world of gastronomy awaits! As a team of new restaurant owners, players must work together efficiently to make their gastronomic endeavor a success. They will have to use only the finest ingredients, season with the freshest herbs and avoid keeping their guests waiting – only then their restaurant will prosper.

Kitchen Rush is a cooperative real-time worker placement game that evokes the feel of a busy kitchen by using hourglasses as workers. While all play simultaneously, and time is limited, every action in the game – from cleaning plates to serving dishes – requires time. Coordination, discussion, and staying on top of all tasks is the key to success in Kitchen Rush. However, since nobody is born a star chef, the game teaches players all rules through 8 increasingly difficult scenarios, and allows them to upgrade their restaurant with parts of the modular game board along the way. At the same time this allows players to scale the game’s difficulty to their liking.

Number of players: Für 2 to 4 Spieler ab 8 years
Playing time: 20 to 60 minutes
Magic Maze on Mars Shop
Magic Maze on Mars

Spezialisierte Roboter arbeiten auf der Oberfläche des Mars daran, Kuppeln für zukünftige Kolonisten zu bauen. Dazu bewegen sie Vieh, Bananen und Kristalle mit sehr hohem Tempo über magnetische Bahnen. Wie in Magic Maze kann jeder Spieler dabei nur ganz bestimmte Aktionen durchführen, um die Roboter zu steuern und natürlich sind die Kommunikationssysteme die meiste Zeit außer Betrieb.

Bei Magic Maze on Mars spielen alle Spieler gleichzeitig. Jeder hat dabei andere Fähigkeiten, wie das Nutzen der verschiedenfarbigen Schnellbahnen, das Produzieren von Ressourcen oder das Erkunden neuer Zonen. Indem die Ressourcen über die Schnellbahnen zu den Baustellen bewegt werden, bauen die Spieler Kuppeln für die Kolonisten. Die Spieler gewinnen gemeinsam, wenn jeder Kolonist innerhalb des Zeitlimits eine bewohnbare Kuppel erreicht oder sie verlieren, wenn die Zeit abläuft.

Number of players: Für 1 to 6 Spieler ab 8 years
Playing time: 3 to 15 minutes
5211 - Azul Edition (Next Move Games) Shop
5211 - Azul Edition (Next Move Games)

Die Spieler legen Karten mit verschiedenen Farben und Zahlen aus. Nach drei Durchgängen verwandeln sich aber nur die Karten der häufigsten Farbe in Punkte – außer die Anzahl ist über dem erlaubten Limit. Sonst zählt die zweithäufigste Farbe. Wer schafft es, seine Karten richtig auszuspielen und ganz groß zu punkten?

Das schnelle Kartenspiel 5211 mit minimalistischen Regeln jetzt mit toller Azul-Optik.

Number of players: Für 2 to 5 Spieler ab 8 years
Playing time: 20 to 45 minutes
Celtic Shop
Celtic

The Celtic Lord of the Wetterau is looking for am successor. To prove themselves worthy, players have to travel the region and trade with neighboring tribes. Each turn they have to perform one movement with their family members – other players at their starting location can decide to join them. While some locations allow to collect goods, others have to be visited to fulfill goal cards which grant influence (victory points). The game ends immediately once a player fulfilled five goal cards or chooses to reveal that they’ve collected one good of every kind. Players then tally up their points and the most influential Celt wins.

Celt ic is an easily accessible family game for 2 to 4 players aged 8 and up. Quick turns, that allow inactive players to profit, make for a light tactical game without
downtime.

Number of players: Für 2 to 4 Spieler ab 8 years
Playing time: 40 to 60 minutes
Sagrada Passion [Erweiterung] Shop
Sagrada Passion [Erweiterung]

Sagrada: Passion ist eine modulare Erweiterung, deren drei Module in beliebiger Kombination zum Grundspiel hinzugefügt werden können. Inspirationskarten geben den Spielern individuelle Fähigkeiten. Wertvolle, schimmernde Würfel dürfen neben jeder beliebigen Farbe platziert werden, haben aber besondere Baukosten. Neue öffentliche Aufträge erfordern eine symmetrische Bauweise.

UNDO - 600 Seconds Shop
UNDO - 600 Seconds

Los Angeles, New Year’s Eve: Right now, he should have been lying on a sun lounger in Hawaii for a week already, cocktail in hand. Instead, he’s clutching a pair of pliers with trembling hands, uncertain which wire to cut. Sweat runs into his eyes, adrenaline rushes through his veins. The seconds on the timer of the bomb tick down mercilessly … 8 … 7 … He desperately tries to remember his training with the CIA more than three decades ago … 6 … 5 … This must be payback for only working an office job these last ten years … 4 … 3 … He needs to make a decision if he wants to save all the people in this skyscraper … 2 … He cuts one wire … 1 … As the fireworks begin to illuminate the skyline of Los Angeles … 0 … the sound of a massive explosion and a devastating ball of fire usher in the new year with a catastrophe.

Players learn the rules and encounter the starting situation of the case on the first few cards, which also guide them through the setup. Once the setup is complete, players carry out nine time jumps. Every jump takes them to one independent moment from the past (or the future) and allows them to change that moment in one of three ways, which may change the starting situation for better or for worse. The players need to discuss what they know and try to come up with theories about the story, using the clues they gather from the different time jumps. Only by continuously adapting their theories and making the right choices will they successfully change fate.

Number of players: Für 2 to 6 Spieler ab 10 years
Playing time: 45 to 90 minutes
Second Chance [2. Edition] (Edition Spielwiese) Shop
Second Chance [2. Edition] (Edition Spielwiese)

In Second Chance, each player starts with a 9×9 grid that they want to fill as completely as possible. To begin the game, everyone receives a different card with a starting tile and marks off its spaces on their grid. Every turn, two puzzle tile cards are revealed, and each player chooses one of them, then marks off squares on their personal grid that match the shape of the image shown on their chosen card. Multiple players can choose the same card. If a player cannot fit either revealed shape into their grid, they get a second chance and reveal one card from the deck just for them. If they can fit this shape in their grid, they do continue normally next round; otherwise they are eliminated from play.

The game ends when all players have been eliminated, the deck of puzzle cards has run out, or a player has completely filled their grid. If someone has filled their grid, they win. If all players have been eliminated or the deck ran out of cards, then whoever has the fewest empty spaces wins.

Number of players: Für 1 to 6 Spieler ab 8 years
Playing time: 10 to 20 minutes
4 Pictures 1 Word - The Cardgame Shop
4 Pictures 1 Word - The Cardgame

4 pictures have 1 word in common - which one is it? 250 million smartphone and tablet users worldwide are trying to solve this puzzle. 4 Pictures 1 Word is one of the most successful apps on the market and ranks highly in the quiz and brainteaser games section of the App Store. The official card game with over 100 puzzles is an alternative for all those who like to solve puzzles together, whose battery is constantly empty or who prefer to play analog games without a screen. But the proven principle remains the same: find out which word four seemingly unrelated pictures have in common – against the clock, if played cooperatively.

Number of players: Für 1 to 6 Spieler ab 8 years
Playing time: 5 to 20 minutes
UNDO - Treasure Fever Shop
UNDO - Treasure Fever

High Above the Yucatán jungle, February 29, 1952: With a vigorous jump, a blonde woman in her twenties leaves the small plane‘s cabin and plunges towards the jungle. When the craft explodes above her, she doesn‘t look surprised, but pleased. She laughs because she knows that she has won. The shiny object in her hand is proof of that. The air rushing past rips at her expedition clothes. She confidently pulls on her parachute‘s cord, and then, as she tries pulling it again and again, panic wells up in her chest with the realization that it will never open...

In 1952 a treasure hunt in the Yucatán jungle goes horribly wrong when a young woman, equipped with a dysfunctional parachute, plummets to her certain death – unless the players use their time-traveling, event-altering abilities wisely, and find a way to both unravel the circumstances that led to the young woman’s fate, and change it, in UNDO - Treasure Fever.

Number of players: Für 2 to 6 Spieler ab 10 years
Playing time: 45 to 90 minutes
UNDO - Forbidden Knowledge Shop
UNDO - Forbidden Knowledge

A cemetery in the swamp, July 30, 1923: A man is his twenties is standing next to an open crypt, a horrified expression on his face. The meager light of his lantern reveals a set of stairs leading into the depths of a dark and foul-smelling crypt. Next to him are a backpack, a spade, and a portable telephone, whose wire leads down the stairs into the darkness. “Get out! Push back the grave slab and RUN!” cries a panicked voice through the receiver. “I can’t leave you, Harley,” he answers in a trembling voice. His gaze shifts to the heavy grave slab they pushed aside. “Harley, can you hear me?” he screams. A crackling noise over the receiver makes him pause. Then a hollow, gelatinous, disembodied voice echoes through the receiver: “YOU FOOL, HARLEY IS DEAD.” The man begins laughing hysterically. To protect his sanity, his heart stops and he drops down dead.

In UNDO - Forbidden Knowledge tragedy strikes on a graveyard in a swamp, in 1923’s City of Arkham: A man, standing by an open crypt, realizes the existence of something so terrifying that, in shock, he suffers an immediate cardiac arrest. Set in the mythical world of H.P. Lovecraft, players of this UNDO case are bound to cross paths with otherworldly horrors.

Number of players: Für 2 to 6 Spieler ab 10 years
Playing time: 45 to 90 minutes
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