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Fabulantica (English) Shop
Fabulantica (English)

A spell that went wrong has dispersed the inhabitants of Fabulantica throughout the entire land. Confused as to what has happened, the inhabitants take cover in the towers where they wait for help, since nobody knows where the others have got to. That’s up to the players to find out. At all times 3 open mission cards are pending, each requiring players to find a specific resident first and then look for their friend. To do so, players play travel cards that correspond with the four kinds of paths, to move across the board, or they use the Magic Carpet and travel to a location of their choice. The resident in each tower is revealed to all players, when their current location is visited – but if that resident was part of the active players’ mission, the resident including the tower changes their position. The player who cleverly plans their travels, remembers the residents’ locations and fulfills three mission first, wins.

With accessible rules Fabulantica challenges players from age 6 and up to make the best out of their hand cards, to pay close attention at all times so that no residents “disappear” again, and move efficiently to succeed.

Number of players: Für 2 to 5 Spieler ab 6 years
Playing time: 20 to 30 minutes
Fabulantica (Nominiert Kinderspiel des Jahres 2019) Shop
Fabulantica (Nominiert Kinderspiel des Jahres...

A spell that went wrong has dispersed the inhabitants of Fabulantica throughout the entire land. Confused as to what has happened, the inhabitants take cover in the towers where they wait for help, since nobody knows where the others have got to. That’s up to the players to find out. At all times 3 open mission cards are pending, each requiring players to find a specific resident first and then look for their friend. To do so, players play travel cards that correspond with the four kinds of paths, to move across the board, or they use the Magic Carpet and travel to a location of their choice. The resident in each tower is revealed to all players, when their current location is visited – but if that resident was part of the active players’ mission, the resident including the tower changes their position. The player who cleverly plans their travels, remembers the residents’ locations and fulfills three mission first, wins. With accessible rules Fabulantica challenges players from age 6 and up to make the best out of their hand cards, to pay close attention at all times so that no residents “disappear” again, and move efficiently to succeed.

Number of players: Für 2 to 5 Spieler ab 6 years
Playing time: 20 to 30 minutes
Munchkin im Wunderland Shop
Munchkin im Wunderland

In Munchkin im Wunderland tauchen die Spieler nun tief hinein in die Welt von Lewis Carrolls Wunderland- Romanen. Sie kämpfen gegen die Grinsekatze oder den Jabberwocky und sammeln unglaubliche Schätze ein. Mit vereinfachten Abläufen, eingängiger Regel und weitbekannten Charakteren in putziger Comic-Grafik sorgt Munchkin im Wunderland für langanhaltenden Spielspaß bei Einsteigern und Veteranen mit Kindern.

Number of players: Für 2 to 6 Spieler ab 6 years
Playing time: 40 to 60 minutes
Sabrina Stachelschwein Shop
Sabrina Stachelschwein

Pop! … Bang! … Somebody did not think things through when planning a balloon party for all animals and inviting Peggy the porcupine. In Peggy Porcupine each player owns some of the balloon cards of different values set up in a circle in the middle of the table. Happy-go-lucky Peggy wants to say “Hi” to all her friends, so each turn a die roll determines how many steps of the circle she takes. Wherever she stops, balloons burst and the card at her location is discarded upside down in the middle of the circle. To make this party even more turbulent, Peggy can change directions and players have the chance to get new balloons from the discard pile. Once Peggy popped all balloons of one player, the remaining players add up their cards: Whoever has the highest value left, wins the game.
Peggy Porcupine is a fun, fast game with an adorably clumsy protagonist that brings the turbulent party to the game table. Since Peggy can strike everyone at any time, all players are always at the edge of their seat.

Number of players: Für 2 to 5 Spieler ab 6 years
Playing time: 10 to 15 minutes
Wizardry to the power of three Shop
Wizardry to the power of three

The wizard students are in trouble! It’s long past bedtime but they sneaked out of the wizards’ school to visit the secret midnight market and see the flying brooms and talking cats they heard the grown-ups talk about. Unfortunately they don’t get far: while they cross the forest near the wizards’ school Willy the Warden Ghost takes up their trail. Now they have to double back fast or they are facing detention. But the forest is too dark to find the way back without help. Luckily they have an idea: The Lumies, magical glowing creatures that live in the forest, can light their way back to the school. The wizard students need to stick together to find the Lumies and make it back to the school before Willy catches one of them.
Wizardry to the power of three by Michael Palm and Lukas Zach is a cooperative board game for 2 to 6 wizard students ages 6 and up. While escaping the Warden Ghost, players need to work together, memorize the tree tiles and use their magic potions and dice enchantments at the right time to make it back without being caught and win as a team.

Number of players: Für 2 to 6 Spieler ab 6 years
Playing time: 20 to 30 minutes
Zauberei hoch drei  *Empfohlen Kinderspiel 2017* Shop
Zauberei hoch drei *Empfohlen Kinderspiel 2017*

The wizard students are in trouble! It’s long past bedtime but they sneaked out of the wizards’ school to visit the secret midnight market and see the flying brooms and talking cats they heard the grown-ups talk about. Unfortunately they don’t get far: while they cross the forest near the wizards’ school Willy the Warden Ghost takes up their trail. Now they have to double back fast or they are facing detention. But the forest is too dark to find the way back without help. Luckily they have an idea: The Lumies, magical glowing creatures that live in the forest, can light their way back to the school. The wizard students need to stick together to find the Lumies and make it back to the school before Willy catches one of them.  Wizardry to the power of three by Michael Palm and Lukas Zach is a cooperative board game for 2 to 6 wizard students ages 6 and up. While escaping the Warden Ghost, players need to work together, memorise the tree tiles and use their magic potions and dice enchantments at the right time to make it back without being caught and win as a team.

Number of players: Für 2 to 6 Spieler ab 6 years
Playing time: 20 to 30 minutes
Munchkin - Jäger des Schatzes Shop
Munchkin - Jäger des Schatzes

Nach 15-jähriger Erfolgsgeschichte hat es Munchkin Fantasy, die ultimative Parodie auf klassische Rollenspiele, an viele Orte verschlagen. Aber die Spieltische von Familien zählten noch nicht dazu. Das ändert sich mit Munchkin Jäger des Schatzes schlagartig. Denn hier können auch schon die Jüngsten Seite an Seite mit ihren Eltern den irrwitzigen Munchkin- Dungeon unsicher machen und dabei massig Schätze wie die Kampfkätzchen und den ekligen Broccoli-Smoothie horten.
Mit vereinfachten Abläufen, eingängiger Regel und putziger Comic-Grafik bringt Munchkin Jäger des Schatzes den legendären Spielspaß des Kultkartenspiels endlich in die Familie. Aber auch altgediente Munchkins kommen hier nicht zu kurz, denn von seinem frechen Charme hat der plündernde Knirps auch in diesem neuen Brettspiel nichts verloren.

Number of players: Für 2 to 6 Spieler ab 6 years
Playing time: 60 minutes
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