Close filters
 
from to
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
  •  
No results were found for the filter!
Dali the Fox (deutsche Ausgabe) Shop
Dali the Fox (deutsche Ausgabe)

Dali ist nicht irgendein Fuchs, nein, er ist der berühmteste Fuchs des Waldes: Denn keiner bemalt so schön die Eier der Hühner von Bauer Salvador wie er. Um an Nachschub zu kommen, muss Dali einmal mehr den risikoreichen Weg auf sich nehmen und versuchen, Eier aus dem Hühnerstall zu klauen.

Bei Dali the Fox schlüpfen die Spieler abwechselnd in die Rolle von Dali. Jeder versucht dabei, zuerst zehn Eier einzusammeln. Doch dies wird nur gelingen, wenn die Spieler die richtigen Entscheidungen treffen und dem Bauern geschickt ausweichen. In jedem Zug wirft der aktive Spieler drei Würfel. Abhängig vom Würfelergebnis muss der Spieler dann ein Ei in einer Farbe wählen, das er in diesem Zug noch nicht gewählt hat. Ist das möglich, darf er erneut würfeln oder das Würfeln beenden und die gewählten Eier einsammeln. Ist das nicht möglich, muss der Spieler seinen Zug beenden, ohne Eier einzusammeln.

Dali the Fox besticht durch einen 3D-Aufbau des zentralen Spielelements, dem Hühnerstall, mit integriertem Würfelturm und Fächern für die 36 Eier.

Number of players: Für 2 to 4 Spieler ab 6 years
Playing time: 10 to 20 minutes
Langland Yatzy Shop
Langland Yatzy

Yatzy is one of the best-known and most popular dice games there is. Langland Yatzy allows kids to join the fun even if they cannot count yet, because here players use picture dice and try to roll long animals in order to score: Three of the nine dice each show heads, three dice show waists, and three dice show tails. As usual in Yatzy, players roll up to three times and can set aside or re-roll dice as they see fit in order to score the required combinations. And while players usually compete with each other, Langland Yatzy also offers a team variant. Langland Yatzy is an easier accessible variant on the popular dice game that gets rid of the dice pips and replaces them with the cute, long animals from Langland. Players neither need to know numbers nor are they on their own, if they prefer to play the team variant.

Number of players: Für 2 to 6 Spieler ab 6 years
Playing time: 10 to 20 minutes
Fabulantica Shop
Fabulantica

A spell that went wrong has dispersed the inhabitants of Fabulantica throughout the entire land. Confused as to what has happened, the inhabitants take cover in the towers where they wait for help, since nobody knows where the others have got to. That’s up to the players to find out. At all times 3 open mission cards are pending, each requiring players to find a specific resident first and then look for their friend. To do so, players play travel cards that correspond with the four kinds of paths, to move across the board, or they use the Magic Carpet and travel to a location of their choice. The resident in each tower is revealed to all players, when their current location is visited – but if that resident was part of the active players’ mission, the resident including the tower changes their position. The player who cleverly plans their travels, remembers the residents’ locations and fulfills three mission first, wins.

With accessible rules Fabulantica challenges players from age 6 and up to make the best out of their hand cards, to pay close attention at all times so that no residents “disappear” again, and move efficiently to succeed.

Number of players: Für 2 to 5 Spieler ab 6 years
Playing time: 20 to 30 minutes
Fabulantica (Nominiert Kinderspiel des Jahres 2019) Shop
Fabulantica (Nominiert Kinderspiel des Jahres...

A spell that went wrong has dispersed the inhabitants of Fabulantica throughout the entire land. Confused as to what has happened, the inhabitants take cover in the towers where they wait for help, since nobody knows where the others have got to. That’s up to the players to find out. At all times 3 open mission cards are pending, each requiring players to find a specific resident first and then look for their friend. To do so, players play travel cards that correspond with the four kinds of paths, to move across the board, or they use the Magic Carpet and travel to a location of their choice. The resident in each tower is revealed to all players, when their current location is visited – but if that resident was part of the active players’ mission, the resident including the tower changes their position. The player who cleverly plans their travels, remembers the residents’ locations and fulfills three mission first, wins. With accessible rules Fabulantica challenges players from age 6 and up to make the best out of their hand cards, to pay close attention at all times so that no residents “disappear” again, and move efficiently to succeed.

Number of players: Für 2 to 5 Spieler ab 6 years
Playing time: 20 to 30 minutes
Wizardry to the power of three Shop
Wizardry to the power of three

The wizard students are in trouble! It’s long past bedtime but they sneaked out of the wizards’ school to visit the secret midnight market and see the flying brooms and talking cats they heard the grown-ups talk about. Unfortunately they don’t get far: while they cross the forest near the wizards’ school Willy the Warden Ghost takes up their trail. Now they have to double back fast or they are facing detention. But the forest is too dark to find the way back without help. Luckily they have an idea: The Lumies, magical glowing creatures that live in the forest, can light their way back to the school. The wizard students need to stick together to find the Lumies and make it back to the school before Willy catches one of them.
Wizardry to the power of three by Michael Palm and Lukas Zach is a cooperative board game for 2 to 6 wizard students ages 6 and up. While escaping the Warden Ghost, players need to work together, memorize the tree tiles and use their magic potions and dice enchantments at the right time to make it back without being caught and win as a team.

Number of players: Für 2 to 6 Spieler ab 6 years
Playing time: 20 to 30 minutes
Zauberei hoch drei Shop
Zauberei hoch drei

The wizard students are in trouble! It’s long past bedtime but they sneaked out of the wizards’ school to visit the secret midnight market and see the flying brooms and talking cats they heard the grown-ups talk about. Unfortunately they don’t get far: while they cross the forest near the wizards’ school Willy the Warden Ghost takes up their trail. Now they have to double back fast or they are facing detention. But the forest is too dark to find the way back without help. Luckily they have an idea: The Lumies, magical glowing creatures that live in the forest, can light their way back to the school. The wizard students need to stick together to find the Lumies and make it back to the school before Willy catches one of them.

Wizardry to the power of three by Michael Palm and Lukas Zach is a cooperative board game for 2 to 6 wizard students ages 6 and up. While escaping the Warden Ghost, players need to work together, memorise the tree tiles and use their magic potions and dice enchantments at the right time to make it back without being caught and win as a team.

Number of players: Für 2 to 6 Spieler ab 6 years
Playing time: 20 to 30 minutes
Viewed