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1 From 6
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Port Royal: The Adventure begins ... Shop
Port Royal: The Adventure begins ...

Port Royal: The Adventure Begins … is the second expansion of the bestselling card game by Alexander Pfister. It adds a new thrilling game mode which can be played competitively as well as cooperatively. Thanks to this campaign mode Port Royal is now more atmospheric and exciting than ever before.

Number of players: Für 1 to 4 Spieler ab 8 years
Playing time: 20 to 50 minutes
Evidence (Edition Spielwiese) Shop
Evidence (Edition Spielwiese)

In Evidence, as ambitious journalists, you go in search of evidence to prove the existence of some of the world’s greatest mysteries. You've been searching for a long time and now you're pretty sure that mysterious creatures from lore really exist! However, in order to convince the editor-in-chief and make it to the front page with your story, you will need some solid evidence. You'll have to keep searching and following even the smallest rumours until the signs get hot. But time is of the essence because your competitors have become aware of the story... There are 6 different creatures who are said to be found in different locations around the world – referred to as "mysteries". For each mystery, there are 6 rumours and each is assigned a unique colour and symbol. The rumours have different values ranging from -1 to 4. The higher the value of a rumour, the higher the probability that the mystery truly exists. Only one of these cards is the actual proof of the respective mystery - you must find out its value throughout the course of the game.

Evidence is a quick card game with deduction and take-that elements, in which all the players are competing to make the headlines. Finding the right timing to reveal important clues about the value of a mystery, while collecting research about the most valuable mysteries before the other players catch on, is key to win. A variant for experienced players ensures long lasting entertainment.

Number of players: Für 2 to 5 Spieler ab 8 years
Playing time: 20 to 30 minutes
Bücherwurm - Das Würfelspiel Shop
Bücherwurm - Das Würfelspiel

The bookworm thought of something new to test the knowledge of his potential successors: Dice define the letters for which players have to create words. Players can get the dice from the middle or steal them from other players. Theme cards specify the category. A special die causes turbulences as it provides bonus points, minus points or a new theme.

Bücherwurm – Das Würfelspiel maintains the reliable game principle but the dice cause way more rotation. The cards also can be used for Bücherwurm – Das Kartenspiel.

Number of players: Für 2 to 6 Spieler ab 8 years
Playing time: 15 to 30 minutes
Axio Rota Shop
Axio Rota

Axio Rota, the new installment in the Axio line, keeps the symbols and clever scoring of the original abstract board game Axio, but forces players to adapt as it implements a new tile format. In Axio Rota all tiles are square with a symbol in each corner, respectively some tiles have one empty corner. As usual, players play one tile per turn and score by matching adjacent symbols. Empty corners allow players to choose a color for that corner as they play the tile – however, once played empty corners do not grant any more points. If one of their symbols reaches the maximum score players are granted an extra turn with a tile from a neutral draw pile – once the pile is depleted, no extra turns can be earned. While this makes it tempting to push the score of one symbol, players need to score equally for all 5 symbols since in the end only their lowest scoring symbol counts towards victory. Axio Rota is not only a smaller version of Axio, but by changing the tile format and adding the mechanic of empty corners and limited extra turns it challenges players to find new ways of scoring, thus making it an appealing standalone addition to the original Axio.

Number of players: Für 1 to 4 Spieler ab 8 years
Playing time: 20 to 30 minutes
Honshu (Lautapelit) Shop
Honshu (Lautapelit)

Als ehrgeizige Landschaftsarchitekten konkurrieren die Spieler 12 Runden lang um die attraktivsten Quadranten, aus denen sie Honshū– Japans größte Insel – kreieren. Dabei besitzt jede Landschaftskarte gleichzeitig einen Zahlenwert, mit dem in der Stichphase auf die Spielerreihenfolge geboten wird. Wer die höchste Zahl spielt, darf sich von den gespielten Karten zuerst eine aussuchen, um sie anzulegen. Mit Rohstoffen kann der Zahlenwert erhöht werden. Dabei gilt ähnlich wie in anderen Stichspielen: die Farbe der ersten gespielten Ressource muss bedient werden. Nach der Stichphase bauen die Spieler ihre gewählten Landschaftskarten in ihre bestehende Auslage ein. So entsteht nach und nach eine Patchwork-Landschaft aus Städten, Wäldern, Feldern, Seen und Sondergebäuden, die in der Schlusswertung verschiedenen Wertungsregeln folgen.

Honshū folgt dem Motto „Klein aber oho!“, es kommt zwar in einer kleinen Schachtel daher, bietet dafür aber erstaunlich viel Spieltiefe und dank der acht alternativen Wertungsvarianten auch einen enorm hohen Wiederspielwert.

Number of players: Für 2 to 5 Spieler ab 8 years
Playing time: 25 to 45 minutes
Oriflamme Shop
Oriflamme

Bei Oriflamme finden sich die Spieler mitten in einer mittelalterlichen Fehde um die französische Königskrone wieder. Der König ist tot! Es lebe der König! Als Oberhäupter einflussreicher Familien trachten die Spieler danach, mit List und Tücke, Kraft und Stärke, Tugend und Niedertracht an die Macht zu gelangen. Ihr Ziel – der Königsthron!

Bei dem taktischen Kartenspiel werden reihum verdeckte Karten ausgespielt. Durch das taktisch kluge Aufdecken und Aktivieren ihrer Effekte können die Spieler die anderen ausstechen oder aus dem Weg räumen, denn alle Spieler haben das gleiche Ziel vor Augen – die meisten Einflusspunkte für ihre Familie zu sammeln und so das Spiel zu gewinnen.

Oriflamme fordert die Spieler in jeder Partie durch immer neue Kartenabfolgen und einen spannenden Mechanismus heraus, bei dem die Spieler entscheiden, welche ihrer gelegten Karten sie aufdecken und welche Aktionen vorerst lieber im Verborgenen bleiben.

Number of players: Für 3 to 5 Spieler ab 10 years
Playing time: 20 to 40 minutes
UNDO - Schatzfieber Shop
UNDO - Schatzfieber

Attention: This is the German edition of UNDO - Treasure Fever. An English version is available separately.

Number of players: Für 2 to 6 Spieler ab 10 years
Playing time: 45 to 90 minutes
UNDO - Verbotenes Wissen Shop
UNDO - Verbotenes Wissen

Attention: This is the German edition of UNDO - Forbidden Knowledge. An English version is available separately.

Number of players: Für 2 to 6 Spieler ab 10 years
Playing time: 45 to 90 minutes
5211 (Next Move Games) Shop
5211 (Next Move Games)

In 5211 ist der Name Programm: Von fünf Handkarten werden zunächst zwei, dann eine und dann nochmal eine Karte ausgespielt. Nach dem Ausspielen der Karten wird jedes Mal wieder auf fünf Karten aufgezogen. Haben alle Spieler vier Karten gespielt, kommt es zur Wertung, doch nur die Karten in der Farbe, die am häufigsten vorkommt, zählt - außer die Anzahl ist über dem erlaubten Limit. Dann zählen alle diese Karten nichts und stattdessen wird die zweithäufigste Farbe gewertet. Wer setzt hier auf die richtige Farbe? Oder treibt gar mit Absicht eine andere Farbe übers Limit? Das flotte Kartenspiel 5211 ist ruckzuck erklärt und gespielt und punktet besonders mit der tollen Kartenoptik!

Number of players: Für 2 to 5 Spieler ab 8 years
Playing time: 25 to 45 minutes
UNDO - Cherry Blossom Festival Shop
UNDO - Cherry Blossom Festival

Okayama, Japan, March 2000: A man in his sixties lies dead on the floor of his living room. Beside him are a broken wine glass and a picture of a young woman in a wheelchair. The deceased wears an old-fashioned blue suit. He shows no signs of injury, but there is an old scar, barely visible, above his eye. In his jacket, a phone rings, playing the melody of Beethoven’s Moonlight Sonata, while a petal from the cherry twig on the nearby table circles to the ground…

UNDO - Cherry Blossom Festival is not about reconstructing the progression of events or identifying a murderer. Instead, the players act as incorporeal Weavers of Fate who travel into the man’s past to undo his death. They decide together in which order they want to visit the different moments of the victim’s life. Every leap in time entails important decisions, which influence whether the man lives or dies. Will the players be able to change his fate and save him?

Cherry Blossom Festival is one of three initial cases of the innovative new game series UNDO. As players travel through the dead man’s past and try to give him a future, they gradually explore a touching story about love, loss and family.

Number of players: Für 2 to 6 Spieler ab 10 years
Playing time: 45 to 90 minutes
UNDO – Das Kirschblütenfest Shop
UNDO – Das Kirschblütenfest

This is the German edition of UNDO - Cherry Blossom Festival. An English version is available separately.

Number of players: Für 2 to 6 Spieler ab 10 years
Playing time: 45 to 90 minutes
UNDO - Blood in the Gutter Shop
UNDO - Blood in the Gutter

Chicago, USA, October 1929: A man in his twenties lies dead on the cobblestones of a dirty dead-end alley. His tailcoat shows bullet holes at the front and back, and his white shirt is blood-soaked. It seems that his right hand tried to loosen the bow tie at his throat while his life was already ebbing away. The green neon sign of a nearby bar flickers, making the dead-end appear even drearier…

UNDO – Blood in the Gutter is not about reconstructing the progression of events or identifying a murderer. Instead, the players act as incorporeal Weavers of Fate who travel into the man’s past to undo his death. They decide together in which order they want to visit the different moments of the victim’s life. Every leap in time entails important decisions, which influence whether the man lives or dies. Will the players be able to change his fate and save him?
Blood in the Gutter is one of three initial cases of the innovative new game series UNDO. As players travel through the dead man’s past and try to give him a future, they gradually explore a touching story about poverty, grief and family.

Number of players: Für 2 to 6 Spieler ab 10 years
Playing time: 45 to 90 minutes
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