Game Ideas wanted!

Pegasus Designer Days from March 10-12, 2022

Friedberg, Feb. 08, 2022: The next Pegasus Designer Days will take place March 10-12. For the sixth time, Pegasus Spiele invites game designers from all over the world to present their game ideas to the Pegasus Spiele editorial team via an online web conference. Registration is open now through February 27.

A few weeks ago, Corrosion, the first game developed during the Pegasus Designer Days, was released. It is the debut work of game designer Stefan Bauer, which he presented to the editorial team of Pegasus Spiele’s publishing partner Deep Print Games at the first Designer Days in May 2020. The next Pegasus Designer Days will take place March 10-12. Again, designers from all over the world are invited to present their ideas online in video conferences to the Pegasus Spiele editorial team (Family and Core Games) and the Deep Print Games editorial team (Gamers´ Games). They have ten minutes per game idea to inspire the editors. In the following weeks, the editors will provide feedback on each game presented. If the idea convinces the team, a playable prototype should be sent promptly, which will then be tested extensively for weeks. After that, designers will receive further feedback – and possibly an offer for publication at Pegasus Spiele.

Registration is open now through 27 February and interested designers can register up to two game ideas. Please note that the registration by itself does not guarantee a meeting appointment and that the number of attendees is limited. Invited participants will receive a response e-mail with the time for their appointment and a link to a Zoom video conference. Please note that this time there will be no meetings for children's games.

The following link includes the registration page, some helpful tips to prepare for the presentation plus additional information for the event: www.pegasus.de/en/designerdays